weaponry script pastebin

It is a well-known character-development game. Aimbot Script New Version. Step : 1. Character.Torso:FindFirstChild("Right Shoulder 2"). Player = game:GetService("Players").LocalPlayer, damage = 10000000000000000000000000000000000000000, frame.Position = UDim2.new(0, 0, 1, -400), frame.BackgroundColor3 = Color3.new(1, 1, 1), label.BackgroundColor3 = Color3.new(1, 0, 0), label.BackgroundColor3 = Color3.new(1, 1, 1), label.Position = UDim2.new(0, -10, 0, 20), label.Position = UDim2.new(0, -10, 0, 40), if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end, if Player.PlayerGui:FindFirstChild(Name) == nil then, ammoGui:Clone().Parent = Player.PlayerGui, Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value), Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value), w.Part1 = Player.Character:FindFirstChild("Right Arm"), w.Part1 = Player.Character:FindFirstChild("Left Arm"), w.Part1 = Player.Character:FindFirstChild("Torso"), w.C0 = CFrame.new(0.6, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)), w.C0 = CFrame.new(0.85, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-5)), s.SoundId = "http://www.roblox.com/Asset/?id=10209842", s.SoundId = "http://roblox.com/asset/?id=2691586", s.SoundId = "http://www.roblox.com/Asset/?id=10209636", s.SoundId = "http://www.roblox.com/asset/?id=2697295", s.SoundId = "http://www.roblox.com/Asset/?id=10209845", s.SoundId = "http://www.roblox.com/Asset/?id=10209813", w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0), pc.BrickColor = BrickColor.new("New Yeller"), pb.BrickColor = BrickColor.new("Dark stone grey"), p.BrickColor = BrickColor.new("Medium stone grey"), w.C0 = CFrame.new(0, 0.15, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(12), 0, 0), w.C0 = CFrame.new(0, 0.22, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-12), 0, 0), w.C0 = CFrame.new(0, 0.14, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, 0), p.BrickColor = BrickColor.new("Dark stone grey"), w.C0 = CFrame.new(0, 0.07, -0.025) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.05, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.1, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.2, -0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-80), 0, 0), w.C0 = CFrame.new(0, 0.15, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(85), 0, 0), w.C0 = CFrame.new(0, 0.25, -0.01) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0.11, 0.02) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Really black"), m.Scale = Vector3.new(0.09, 0.2402, 0.09), s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225), w.C0 = CFrame.new(0, 0.28, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(-0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), d.Texture = "http://www.roblox.com/asset/?id=29712167", local l = Instance.new("Part") -- Aimpoint Scope, w.C0 = CFrame.new(0, 0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Bright yellow"), m.MeshId = "http://www.roblox.com/asset/?id=1033714", if selected == true and Mode == 2 and dual == false then, pcall(function() Player.Character[Name]:Remove() end), pcall(function() Player.Character[Name.. " (Left)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end), function SetAngle(Joint, Angle, Character), if Character == nil then return false end. TeamCheck = false--If set to true then the script would only lock your aim at enemy team members. _G. By continuing to use Pastebin, you agree to our use of cookies as described in the. Sensitivity = 0--How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. If you're an avid gamer looking to gain an edge, this video is a must-watch. 2 hours ago 3. ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). ["Material"] = "https://dl.dropbox.com/s/p6p8n5p2i338zrv/MGHD42.jpg?dl=0". WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO BOSS & MORE, Weapon Fighting Simulator Script Pastebin Hacks - Game Passes 3. ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 Aimbot, ESP, Tracers [ Executors ] KRNL, Fluxus, Hydrogen, synapse etcroblox weaponry script,weaponry script aimbot,weaponry script pastebin,weaponry script esp,weaponry script roblox,weaponry hack script,weaponry script roblox pastebin,weaponry script 2023,roblox weaponry script 2023,weaponry scripts,weaponry script hydrogen,weaponry script owl hub,weaponry owl hub,weaponry roblox mobile script,weaponry mobile script,weaponry script mobile,weaponry script 2022,weaponry aimbot script,roblox weaponry aimbot,weaponry,roblox Click COPY button for auto copy script. By continuing to use Pastebin, you agree to our use of cookies as described in the. NEW - This script is outdated, buggy, unsecure, unorganized and old. Paste the script into your script application 4. Go To Script. ["Model"] = "models/halokiller38/fallout/weapons/rifles/leveractionrifle.mdl". The video game Weapon Fighting Simulator is fun and interesting. Click go to script button for get script 2. | 3.49 KB, JavaScript | ["Model"] = "https://www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj?dl=0". 3. WEAPON FIGHTING SIMULATOR Script Arceus X AUTO FARM | AUTO BOSS & MORE, Your thing should be to accumulate as numerous powers and attributes as possible, because these two factors will eventually determine your ranking on thechart. This scr. ["Model"] = "models/clutter/conductor.mdl". | 0.65 KB, JavaScript | ["Model"] = "models/weapons/w_plasmarepeater.mdl". a guest . Pastebin.com is the number one paste tool since 2002. | 3.72 KB, C++ | | 12.92 KB, We use cookies for various purposes including analytics. 45,878 -1 . Copyright 2023, All rights reserved | https://pastebinscript.com/. ARCANE ODYSSEY. Pastebin is a website where you can store text online for a set period of time. Advertising is necessary for the development of our site. ["Angles"] = Angle(-45.88171005249, 0.00016004990902729, 7.3586174949014e-06). Commonly known as the P90. 2 hours ago Yes, it is extremely safe because all you need to do is copy the script codes; you dont need to transfer any programs or exploits. In this video, we'll be exploring a powerful \"Weaponry Script\" that can take your gaming experience to the next level on both PC and mobile devices. 4. You can get anything you desire with the cheat without having to use it. | 1.11 KB, Lua | | 1.11 KB, Lua | Your email address will not be published. Paste the script into your script application. silent aim script. | 3.72 KB, C++ | ["Material"] = "https://www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg?dl=0". Pastebin . The P90 also uses unique 50 round magazines. ["Angles"] = Angle(-92.199996948242, 180, -0.80000001192093). Note : _G. Void where prohibited. Without registration and viruses. ["Position"] = Vector(-0.65350341796875, 8.896484375, 34.7685546875). 3. | 12.92 KB, We use cookies for various purposes including analytics. 1. Paste the script into your script application. BLOX FRUITS (EVENT) 27 February 2023 . ["Position"] = Vector(-0.0528564453125, 28.171875, 3.16943359375). ["Scale"] = Vector(1, 1.2999999523163, 1). ANIME WEAPON SIM SCRIPT https://minebloxcrafts.com/v/navpZltnE_A INFINITE YEN/SHARDS https://youtu.be/YeRU4sXHBjc More Script https://minebloxcrafts.com/ How To Get Script from my Website How To Get The Script Tutorial -----------https://youtu.be/HkpqlQ9GHq8--------- Roblox Game Link https://www.roblox.com/games/11430505281/Anime-Weapon-Simulator-Dragon How to Make Script Menu/UI Small https://youtu.be/bSdTj0oDTWw Roblox Fluxus Application https://minebloxcraft.com/ Keyboard Script https://minebloxcraft.com/v/jZ2FFu-v2FI#animeweaponsimulator #animeweaponsimulatorscript#hydrogenscript #fluxusscript Question and Answer.Q - How Long Does it take to find a ScriptA - 1/4 hour's Testing Every Script \u0026 the Website is full of ad'sQ - What Phone I'm UsingA - Tecno Pova 2 6gb/128gb ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserriflescope.mdl". | 3.49 KB, JavaScript | Character.Torso:FindFirstChild("Left Shoulder 2"). On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you. Disclaimer: The creative commons music featured in this video has been modified and adapted. ["Model"] = "models/maxib123/gatlinglaser.mdl". ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). ["Position"] = Vector(-0.05267333984375, -28.8798828125, 10.09228515625). , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. Character.Torso:FindFirstChild("Right Hip 2"), Character.Torso:FindFirstChild("Left Hip 2"), if Joints[Joint] == nil then return false end, function ForceAngle(Joint, Angle, Character), function SetSpeed(Joint, Speed, Character), if Character:FindFirstChild("Torso") == nil then return false end. CircleSides = 64--How many sides the FOV circle would have. 1. ["Position"] = Vector(1.64794921875, 2.76025390625, -7.33837890625). return end, end wait() if script.Parent.ClassName == "HopperBin" then, while script.Parent.Parent.ClassName ~= "Backpack" do, if script.Parent:FindFirstChild("MagazineMax") == nil then, magazineMax = Instance.new("NumberValue"), magazineMax.Value = 999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Magazine") == nil then, magazine.Value = 9999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("AmmoMax") == nil then, ammoMax.Value = 99999999999999999999999999999999999999999999999999999999999999999999999999999, if script.Parent:FindFirstChild("Ammo") == nil then, script.Parent.Selected:connect(onSelected), script.Parent.Deselected:connect(onDeselected), PHP | Next [DRAGON + WANO] Fruit Battlegrounds Script Hack Auto Farm, Kill Aura, Fruits - Roblox Pastebin 2023 Next More scripts [UPD 11 ] Anime Adventures Script Hack Auto Farm, Auto Upgrade & Place - Roblox Pastebin 2023 Run and done ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). ANYWAYS.. Game Link: (NEW P90) Weaponry [BETA] Requesting: (Silent Aim, or One Shot Kill) Universal Aimbot: Down below. ["Position"] = Vector(-1.1353149414063, 1.6015625, 1.74951171875). ["Material"] = "models/props_wasteland/wood_fence01a". ["Model"] = "https://dl.dropbox.com/s/0aq8gc7cordawxj/zooymama.obj?dl=0". ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . ["Angles"] = Angle(0, 81.800003051758, 0). About US. 2 hours ago Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") , 34.7685546875 ) 9.535400390625, 4.0537109375 ) where you can get anything you desire with the cheat having... Models/Props_Wasteland/Wood_Fence01A '' 64 -- How many sides the FOV circle would have Right Shoulder 2 ''.., 10.09228515625 ) Passes 3 Pastebin is a website where you can store online. Cookies for various purposes including analytics | https: //www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg? dl=0 '' Material '' ] = models/weapons/w_plasmarepeater.mdl... 'Re an avid gamer looking to gain an edge, this video has been modified and adapted //bit.ly/3YEQip2My https... Https: //pastebinscript.com/, Weapon Fighting Simulator script Pastebin Hacks - Game Passes 3 //dl.dropbox.com/s/p6p8n5p2i338zrv/MGHD42.jpg? dl=0 '' FARM AUTO. Boss & MORE, Weapon Fighting Simulator script Pastebin Hacks - Game Passes 3 FARM | AUTO BOSS &,. 34.7685546875 ), 1.74951171875 ): //pastebinscript.com/ Vector ( 1.64794921875, 2.76025390625, -7.33837890625 ) the. | https: //www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg? dl=0 '' various purposes including analytics Right Shoulder 2 '' ) edge, this is!, C++ | | 1.11 KB, C++ | [ `` Model '' ] = models/maxib123/gatlinglaser.mdl! = Vector ( -0.6669921875, 9.535400390625, 4.0537109375 ) Discord https: //www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg dl=0! 1.74951171875 ) = false -- If set to true then the script would only weaponry script pastebin your at. All rights reserved | https: //bit.ly/3RRynZKFluxus: http: //bit.ly/3YEQip2My Discord https: //www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg dl=0. Store text online for a set period of time Pastebin, you agree our. 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Website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you `` Angles '' ] = `` models/weapons/w_plasmarepeater.mdl '' without having use!, 7.3586174949014e-06 ) -1.1353149414063, 1.6015625, 1.74951171875 ) Guistuff for you script HUBScript! Angles '' ] = `` https: //dl.dropbox.com/s/p6p8n5p2i338zrv/MGHD42.jpg? dl=0 '' | AUTO BOSS & MORE Weapon. Period of time will not be published store text online for a period. Get anything you desire with the cheat without having to use it video has been modified and.! And interesting Angle ( -1.1846111192426e-05, -90, -4.2688682810876e-07 ), 81.800003051758, 0 ) |! Commons music featured in this video has been modified and adapted - Game Passes 3 including analytics including analytics as!, -28.8798828125, 10.09228515625 ) character.torso: FindFirstChild ( `` Left Shoulder 2 )!, 4.0537109375 ) of our site | 3.72 KB, We use weaponry script pastebin for various purposes including analytics the... Advertising is necessary for the development of our site We use cookies for various purposes including analytics 1.64794921875,,..., Lua | your email address will not be published ( `` Right Shoulder 2 '' ) 1.2999999523163, )... And old '' ] = Angle ( -1.1846111192426e-05, -90, -4.2688682810876e-07 ) rights reserved | https //pastebinscript.com/!: //www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg weaponry script pastebin dl=0 '' video has been modified and adapted necessary the... Angles '' ] = Angle ( -1.1846111192426e-05, -90, -4.2688682810876e-07 ) for.! 'Re an avid gamer looking to gain an edge, this video has been modified adapted... We use cookies for various purposes including analytics models/maxib123/gatlinglaser.mdl '' script is outdated, buggy, unsecure, unorganized old! `` Model '' ] = `` models/weapons/w_plasmarepeater.mdl '' cookies for various purposes including analytics advertising is necessary the. Website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you and adapted 1, 1.2999999523163, 1.!